Bulletin of Networking, Computing, Systems, and Software

The Bulletin of Networking, Computing, Systems, and Software is an online bulletin that publishes articles in all areas of Networking, Computing, Systems, and Software. This Bulletin is NOT peer-reviewed, and all submitted papers are published as they are. Even if the preliminary and/or the extended version of the articles have been/will be published in conference proceedings and/or journals, they are not duplicate publications and not misbehavior. Also, the authors of the papers are responsible for the originality and the quality.

Vol 1, No 1 (2019)

Table of Contents

Articles

True Service Orientation with SORCER PDF
Michael Sobolewski 1-8
A Multi-factor Approach for Stock Price Prediction by using Recurrent Neural Networks PDF
Xu Zhang, Chen Li, Yasuhiko Morimoto 9-13
Performance Evaluation of Fuzzy C-means Associated with Spark based on Virtual Cloud Computing PDF
Gui-Ren Lin, I-Ching Hsu 14-18
Smart Grid Optimization by Deep Reinforcement Learning over Discrete and Continuous Action Space PDF
Tomohiro Hirata, Dinesh Bahadur Malla, Katsuyoshi Sakamoto, Koichi Yamaguchi, Yoshitaka Okada, Tomah Sogabe 19-22
Hybrid Policy Gradient for Deep Reinforcement Learning PDF
Tomah Sogabe, Malla Dinesh Bahadur, Katsuyohi Sakamoto, Masaru Sogabe, Koichi Yamaguchi, Shinji Yokogawa 23-26
Design of a New Stream Cipher: PALS PDF
Mohammadreza Ashouri 27-34
Vectorization of Kernel and Image Subsampling in FIR Image Filtering PDF
Teppei Tsubokawa, Yoshihiro Maeda, Norishige Fukushima 35-38
Low-Energy Routing for Deadline-Constrained Delivery Drones under Windy Conditions PDF
Kenta Takegami, Shunsuke Negoro, Yusuke Funabashi, Ittetsu Taniguchi, Hiroyuki Tomiyama 39-40
A Study on Effective Repetition of Bilateral Filter for Medical Images PDF
Akihiro Yoza, Chikatoshi Yamada, Kei Miyagi, Shuichi Ichikawa, Naoki Fujieda 41-44
Fast Algorithm of Unified Layer Performing Convolution and Average Pooling on the GPU PDF
Hiroki Tokura, Takahiro Nishimura, Yasuaki Ito, Koji Nakano, Akihiko Kasagi, Tsuguchika Tabaru 45-49
GPU implementation of the fast Smith-Waterman algorithm using BPBC technique PDF
Takahiro Nishimura, Jacir L. Bordim, Yasuaki Ito, Koji Nakano 50-53
Acquisition of Best Bet for 10,000 Yen Game Using Machine Learning PDF
Ryota Komori, Yasuaki Ito, Koji Nakano 54-59
Fast Algorithm of Inventory Management using Dynamic Programming on GPU PDF
Makoto Motoka, Hiroki Tokura, Koji Nakano, Yasuaki Ito 60-67
A Study on Effective Skill Passing Method for Uta-Sanshin PDF
Tsugushi Nagahama, Kei Miyagi, Chikatoshi Yamada 68-70
Fruit Recognition using BoF Method for Automatic Harvesting PDF
Masaya Negawa, Chikatoshi Yamada, Kei Miyagi 71-73


ISSN: 2186-5140